Author Topic: Basics Guidelines for Life  (Read 65116 times)

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xnepali

  • Guest
Re: Snow man .. and women
« Reply #10 on: February 28, 2007, 04:08:32 AM »
snow-MAN

xnepali

  • Guest
Re: Snow man .. and women
« Reply #11 on: February 28, 2007, 04:10:30 AM »
Poor Snowman.... ch.. ch.. ch

xnepali

  • Guest
Re: Snow man .. and women
« Reply #12 on: February 28, 2007, 04:12:16 AM »
Even dogs can build one


xnepali

  • Guest
How To Get Rich
« Reply #13 on: October 07, 2007, 08:49:13 AM »

How To Get Rich

   1.
      Win lottery $
   2.
      Open a guitar store for sales, repair, building, soundproof rooms for playing, and appreciation
   3.
      Telephone store - they can only dial the weather, but at least you could try them first!  AND  Software store - not connected to network or floppies, but at least you could check out the software.
   4.
      Invent some cheap little plastic thing that everyone thinks they want, like the pony tail inverter
   5.
      Copyright and popularize new metric prefix.  ex:  "Those logs must weigh a few a heftograms at least!"
   6.
      Savvy international travel agency specializing in unspoiled cool places, and shattering illusions.
   7.
      Full-size air hockey with real people!
   8.
      Rollerblade/soccer
   9.
      Explain why photons are detectable at a distance (I mean, what are the odds?), copyright the lecture a la Feynman, and rent it out.
  10.
      Surround ourselves with unnecessary but fee-generating bureaucracy
  11.
      Develop and market a cable box that that lets you pick what channels are where, and ignore all others, and maybe even select them by acronym instead of translating (from tv guide:  ch. 10 is NBC is RI-COX south ch. 16)
  12.
      Print our own money in useful denominations that people will want to use, thus giving it value.  ex: $16 bills
  13.
      Make a basic convertible that handles OK, has OK performance, is easy to fix, and looks great at a resonable price.
  14.
      Chain of fully equipped auto repair bays with lifts, lease them out to home mechanics.  (Corollary:  insurance firm for liability insurance, and law firm for the obvious)
  15.
      Make Ed's hats.  (anyone?)
  16.
      Chia-condoms
  17.
      Inherit beau coo $$
  18.
      License 867-5309 as a pay-per-call
  19.
      Marry a wealthy heiress
  20.
      Australian rules curling
  21.
      Space shuttle charters
  22.
      Rock skipping beach (like a driving range)
  23.
      Consultant
  24.
      Presidential Advisor
  25.
      FLIGORS (already taken - Martha's Vineyard)
  26.
      Velcro pajamas & sheets for parents of bedtime resistant kids.  Maybe made of gallium to meet fire safety codes.
  27.
      Lotus|Magellan for windows - it has to work as well!
  28.
      Get really really messed up for a long time, recover, blame an outside source, make self-help tapes and write a book.
  29.
      Bottle springtime (heck, why not all four seasons?  "Winter" for Bermuda?)
  30.
      Rent my airspace to NASA, FAA...
  31.
      Copyright our first names and charge lesser beings royalty fees
  32.
      copyright our initials and charge other people who insist on using them in THEIR copyrighted words (ex:  don booth would get money from CaDBury chocolates)
  33.
      Patent the wheel, or fire
  34.
      Pencils made out of bones, like those stick ones
  35.
      Discover a surprisingly useful and profitable thing to do with an unlikely and disgusting source (ex:  ambergris to perfume or tree pulp to toilet paper)
  36.
      Perfect the method of catapulting as transportation.  There would be local and "hub" catapults, just like airports, and maybe big pits with soft balls in them (like the Discovery Zone) to land in.  Or maybe they could be so well aimed like the dancing water fountains at Epcot.  Whatever, monopolize and profit!
  37.
      Fill celebrity niche left by the late Eva Gabor
  38.
      Emulate tuition management systems
  39.
      Open-til-2AM pizza joint on Bowen's Wharf
  40.
      Pre-fab house modules, velcro-sealed for easy remodeling
  41.
      Enormous Lego to build real houses
  42.
      Every now and then ask people we know to "borrow" a dollar
  43.
      prosthetic thumb
  44.
      NEVER start a body part replacement mail order house
  45.
      Upgradable modular cars with licensing agreements, viz. PC's
  46.
      Buy low, sell high
  47.
      Invent a working transporter.  Make money directly from it, or sell out for HUGE $$$$$ from trucking companies
  48.
      False human ears, so "your friends won't know you're a Vulcan."  Great party gift!
  49.
      KITTY-KLEEN easy clean litter box
  50.
      Safety jumper cables with master switch
  51.
      Gloves with inside sponge and outside brillo
  52.
      Giant sports:  croquet/billiards
  53.
      Indoors no out-of-bounds soccer
  54.
      Rollerblade Australian rules cement hockey
  55.
      Build circum-Jamestown underwater bike tunnel, charge tolls
  56.
      Buy a BIG wrench (maybe two), submit winning bid to dismantle Jamestown Bridge
  57.
      Claim abandoned oil platform as sovereign nation, charge huge tariffs
  58.
      Patent nested cylindrical periodic tables with spinning rare-earths and transition metals
  59.
      Copyright new English words (ex: "Xing" = want to but can't; and "Strow" = to throw randomly around a room) and charge royalties
  60.
      Patent grass, charge "per blade" royalty
  61.
      Football on huge vibrating metal plate, like the game when we were kids
  62.
      Sacrificial anodes for cars
  63.
      carbon-fiber ultra light table wear
  64.
      2 liter soda bottle pressurizer so last inch isn't always flat
  65.
      Geo-synchronous orbit satellite with long hose to home central vacuum cleaner.  As strong as you can get - the power of deep space!
  66.
      Car phone speaker phones. maybe they have this?
  67.
      Giant parachutes for airliners plummeting to the earth.
  68.
      Same product line as #67:  After emergency oxygen system is engaged, airplane cabin fills with non-flammable neoprene foam that completely encases all passengers and fills the entire cabin space.  Passengers can be carved from the  wreckage by rescuers, then hosed off with a solvent to release them.
  69.
      Hot air balloon that you can steer.
  70.
      Combine windsurfer with bicycle.
  71.
      Charge rent to every company that has a visible logo on your clothing.
  72.
      Mountain bikes with rocket/jet assist for uphill rides.
  73.
      Lightbulbs that change colors as their life dwindles (like those toothbrushes).
  74.
      Naked figure skating as an Olympic sport.
  75.
      Use Bose-Einstein Condensate to build modems so graphical web browsers can work at 300 Baud with 8088 computers, rather than letting them fill up valuable landfill.
  76.
      3-D LCD glasses as video "eye-phones"
  77.
      Start a chain of auto-repair garages staffed entirely by females, diercted at female customers, so there will be none of that faux-macho overcharging crap. maybe add $20 surcharge for every crude "lube job" remark.
  78.
      Lovingly crafted rare/hard-wood computer cases and components. Can you imagine a beautiful contoured cherry mouse? Awalnut keyboard?
  79.
      Plug and play automotive design. standard sizes for dash components, etc, with industry-wide protocol, and you could choose the dials/controls you want...
  80.
      Rent-a-gun.  Hourly rates.  Free ammo with every .45.  Every night is Saturday Night Special!
  81.
      Hand forged nails/ Screws with lovingly carved thread made by old italian craftsmen.
  82.
      Take the acrylic polymer (redundant?) from a 3-d fabber and replace it with liquid candy and make CAD Candy, in all shapes and sizes!


xnepali

  • Guest
Engineer fun
« Reply #14 on: October 07, 2007, 08:50:02 AM »

xnepali

  • Guest
Basics Guidelines for Life
« Reply #15 on: October 07, 2007, 08:50:49 AM »

Basics Guidelines for Life

My Legions of Terror will have helmets with clear plexiglass visors, not face-concealing ones.

My ventilation ducts will be too small to crawl through.

My noble half-brother whose throne I usurped will be killed, not kept anonymously imprisoned in a forgotten cell of my dungeon.

Shooting is not too good for my enemies.

The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the
River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box.
The same applies to the object which is my one weakness.

I will not gloat over my enemies' predicament before killing them.

When I've captured my adversary and he says, "Look, before you kill me,
will you at least tell me what this is all about?" I'll say, "No." and shoot him.
No, on second thought I'll shoot him then say "No."

After I kidnap the beautiful princess, we will be married immediately
in a quiet civil ceremony, not a lavish spectacle in three weeks' time
during which the final phase of my plan will be carried out.

I will not include a self-destruct mechanism unless absolutely
necessary. If it is necessary, it will not be a large red button labelled "Danger: Do NotPush".
The big red button marked "Do Not Push" will instead trigger a spray
of bullets on anyone stupid enough to disregard it.
Similarly, the ON/OFF switch will not clearly be labelled as such.

I will not interrogate my enemies in the inner sanctum -- a small hotel
well outside my borders will work just as well.

I will be secure in my superiority. Therefore, I will feel no need to
prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat.

One of my advisors will be an average five-year-old child. Any flaws in my
plan that he is able to spot will be corrected before implementation.

All slain enemies will be cremated, or at least have several rounds of
ammunition emptied into them, not left for dead at the bottom of the cliff.
The announcement of their deaths, as well as any accompanying
celebration, will be deferred until after the aforementioned disposal.

The hero is not entitled to a last kiss, a last cigarette, or any other form of last request.

I will never employ any device with a digital countdown. If I find that
such a device is absolutely unavoidable, I will set it to activate when the
counter reaches 117 and the hero is just putting his plan into operation.

I will never utter the sentence "But before I kill you, there's just one thing I want to know."

When I employ people as advisors, I will occasionally listen to their advice.

I will not have a son. Although his laughably under-planned attempt to usurp
power would easily fail, it would provide a fatal distraction at a crucial point in time.

I will not have a daughter. She would be as beautiful as she was evil,
but one look at the hero's rugged countenance and she'd betray her own father.

Despite its proven stress-relieving effect, I will not indulge in
maniacal laughter. When so occupied, it's too easy to miss unexpected developments
that a more attentive individual could adjust to accordingly.

I will hire a talented fashion designer to create original uniforms for
my Legions of Terror, as opposed to some cheap knock-offs that make them look
like Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes.
All were eventually defeated and I want my troops to have a more positive mind-set.

No matter how tempted I am with the prospect of unlimited power, I will not consume any energy field bigger than my head.

I will keep a special cache of low-tech weapons and train my troops in
their use. That way -- even if the heroes manage to neutralize my power
generator and/or render the standard-issue energy weapons useless -- my troops
will not be overrun by a handful of savages armed with spears and rocks.

I will maintain a realistic assessment of my strengths and weaknesses.
Even though this takes some of the fun out of the job, at least I will never
utter the line "No, this cannot be! I AM INVINCIBLE!!!" (After that,
deathis usually instantaneous.)

No matter how well it would perform, I will never construct any sort of
machinery which is completely indestructible except for one small and
virtually inaccessible vulnerable spot.

No matter how attractive certain members of the rebellion are, there is
probably someone just as attractive who is not desperate to kill me.
Therefore, I will think twice before ordering a prisoner sent to my bedchamber.

I will never build only one of anything important. All important systems
will have redundant control panels and power supplies. For the same
reason I will always carry at least two fully loaded weapons at all times.

My pet monster will be kept in a secure cage from which it cannot
escape and into which I could not accidentally stumble.

I will dress in bright and cheery colors, and so throw my enemies into confusion.

All bumbling conjurers, clumsy squires, no-talent bards, and cowardly
thieves in the land will be preemptively put to death. My foes will
surely give up and abandon their quest if they have no source of comic relief.

All naive, busty tavern wenches in my realm will be replaced with
surly, world-weary waitresses who will provide no unexpected reinforcement
and/or romantic subplot for the hero or his sidekick.

I will not fly into a rage and kill a messenger who brings me bad news
just to illustrate how evil I really am. Good messengers are hard to come by.

I won't require high-ranking female members of my organization to wear
a stainless-steel bustier. Morale is better with a more casual dress-code.
Similarly, outfits made entirely from black leather will be reserved for formal occasions.


xnepali

  • Guest
Re: Basics Guidelines for Life
« Reply #16 on: October 07, 2007, 08:51:06 AM »
I will not turn into a snake. It never helps.

I will not grow a goatee. In the old days they made you look diabolic.
Now they just make you look like a disaffected member of Generation X.

I will not imprison members of the same party in the same cell block,
let alone the same cell. If they are important prisoners, I will keep the
only key to the cell door on my person instead of handing out copies to
every bottom-rung guard in the prison.

If my trusted lieutenant tells me my Legions of Terror are losing a
battle, I will believe him. After all, he's my trusted lieutenant.

If an enemy I have just killed has a younger sibling or offspring
anywhere, I will find them and have them killed immediately, instead of waiting
for them to grow up harboring feelings of vengeance towards me in my old age.

If I absolutely must ride into battle, I will certainly not ride at the
forefront of my Legions of Terror, nor will I seek out my opposite number among his army.

I will be neither chivalrous nor sporting. If I have an unstoppable
superweapon, I will use it as early and as often as possible instead of keeping it in reserve.

Once my power is secure, I will destroy all those pesky time-travel devices.

When I capture the hero, I will make sure I also get his dog, monkey,
ferret, or whatever sickeningly cute little animal capable of untying
ropes and filching keys happens to follow him around.

I will maintain a healthy amount of skepticism when I capture the
beautiful rebel and she claims she is attracted to my power and good looks and
will gladly betray her companions if I just let her in on my plans.

I will only employ bounty hunters who work for money. Those who work
for the pleasure of the hunt tend to do dumb things like even the odds to give
the other guy a sporting chance.

I will make sure I have a clear understanding of who is responsible for
what in my organization. For example, if my general screws up I will not draw my
weapon, point it at him, say "And here is the price for failure," then suddenly turn and kill some random underling.

If an advisor says to me "My liege, he is but one man. What can one man possibly do?", I will reply "This." and kill the advisor.

If I learn that a callow youth has begun a quest to destroy me, I will slay
him while he is still a callow youth instead of waiting for him to mature.

I will treat any beast which I control through magic or technology with
respect and kindness. Thus if the control is ever broken, it will not immediately come after me for revenge.

If I learn the whereabouts of the one artifact which can destroy me, I will not send all my troops out to seize it.
Instead I will send them out to seize something else and quietly put a Want-Ad in the local paper.

My main computers will have their own special operating system that will be
completely incompatible with standard IBM and Macintosh powerbooks.

If one of my dungeon guards begins expressing concern over the conditions in the beautiful princess' cell,
I will immediately transfer him to a less people-oriented position.

I will hire a team of board-certified architects and surveyors to examine my
castle and inform me of any secret passages and abandoned tunnels that I might not know about.

If the beautiful princess that I capture says "I'll never marry you!
Never, do you hear me, NEVER!!!", I will say "Oh well" and kill her.

I will not strike a bargain with a demonic being then attempt to double-cross it simply because I feel like being contrary.

The deformed mutants and odd-ball psychotics will have their place in my
Legions of Terror. However before I send them out on important covertmissions that require tact and subtlety,
I will first see if there is anyone else equally qualified who would attract less attention.

My Legions of Terror will be trained in basic marksmanship. Any who cannot
learn to hit a man-sized target at 10 meters will be used for targetpractice.

Before employing any captured artifacts or machinery, I will carefully read the owner's manual.

If it becomes necessary to escape, I will never stop to pose dramaticallyand toss off a one-liner.

I will never build a sentient computer smarter than I am.

My five-year-old child advisor will also be asked to decipher any code I am
thinking of using. If he breaks the code in under 30 seconds, it will not be used.
Note: this also applies to passwords.

If my advisors ask "Why are you risking everything on such a mad scheme?",
I will not proceed until I have a response that satisfies them.

I will design fortress hallways with no alcoves or protruding structural
supports which intruders could use for cover in a firefight.

Bulk trash will be disposed of in incinerators, not compactors. And they
will be kept hot, with none of that nonsense about flames going through accessible tunnels at predictable intervals.

I will see a competent psychiatrist and get cured of all extremely unusual
phobias and bizarre compulsive habits which could prove to be a disadvantage.

If I must have computer systems with publically available terminals, the maps they display of my complex will have a room clearly marked as the
Main Control Room. That room will be the Execution Chamber. The actual main control room will be marked as Sewage Overflow Containment.

My security keypad will actually be a fingerprint scanner. Anyone whowatches someone
press a sequence of buttons or dusts the pad for fingerprints then subsequently tries to enter by repeating that
sequence will trigger the alarm system.

No matter how many shorts we have in the system, my guards will be instructed to treat every
surveillance camera malfunction as a full-scale emergency.

I will spare someone who saved my life sometime in the past. This is only reasonable as it encourages others to do so.
However, the offer is good one time only. If they want me to spare them again, they'd better save my life again.

All midwives will be banned from the realm. All babies will be delivered at state-approved hospitals.
Orphans will be placed in foster-homes, not abandoned in the woods to be raised by creatures of the wild.

When my guards split up to search for intruders, they will always travel in groups of at least two.
They will be trained so that if one of them disappears mysteriously while on patrol, the other will immediately
initiate an alert and call for backup, instead of quizzically peering around a corner.

If I decide to test a lieutenant's loyalty and see if he/she should be made
a trusted lieutenant, I will have a crack squad of marksmen standing by in case the answer is no.

If all the heroes are standing together around a strange device and begin to taunt me,
I will pull out a conventional weapon instead of using my unstoppable superweapon on them.

I will not agree to let the heroes go free if they win a rigged contest,
even though my advisors assure me it is impossible for them to win.

When I create a multimedia presentation of my plan designed so that my
five-year-old advisor can easily understand the details, I will not label
the disk "Project Overlord" and leave it lying on top of my desk.

I will instruct my Legions of Terror to attack the hero en masse, instead of
standing around waiting while members break off and attack one or two at a time.

If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge.
I will also not engage him at the edge of a cliff.
(In the middle of a rope-bridge over a river of molten lava is not even worth considering.)


xnepali

  • Guest
Re: Basics Guidelines for Life
« Reply #17 on: October 07, 2007, 08:51:14 AM »
If I have a fit of temporary insanity and decide to give the hero the chance to reject a job as my trusted lieutentant,
I will retain enough sanity to wait until my current trusted lieutenant is out of earshot before making the offer.

I will not tell my Legions of Terror "And he must be taken alive!" The command will be "And try to take him alive if it is reasonably practical."

If my doomsday device happens to come with a reverse switch, as soon as it
has been employed it will be melted down and made into limited-edition commemorative coins.

If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he
gets closer and closer to my fortress.

If I am fighting with the hero atop a moving platform, have disarmed him,
and am about to finish him off and he glances behind me and drops flat, I
too will drop flat instead of quizzically turning around to find out what he saw.

I will not shoot at any of my enemies if they are standing in front of the crucial support beam to a heavy, dangerous, unbalanced structure.

If I'm eating dinner with the hero, put poison in his goblet, then have to leave the table for any reason,
I will order new drinks for both of us instead of trying to decide whether or not to switch with him.

I will not have captives of one sex guarded by members of the opposite sex.

I will not use any plan in which the final step is horribly complicated,
e.g. "Align the 12 Stones of Power on the sacred altar then activate the medallion at the moment of total eclipse."
Instead it will be more along the lines of "Push the button."

I will make sure that my doomsday device is up to code and properlygrounded.

My vats of hazardous chemicals will be covered when not in use. Also, I will not construct walkways above them.

If a group of henchmen fail miserably at a task, I will not berate them for incompetence then send the same group out to try the task again.

After I captures the hero's superweapon, I will not immediately disband my
legions and relax my guard because I believe whoever holds the weapon is
unstoppable. After all, the hero held the weapon and I took it from him.

I will not design my Main Control Room so that every workstation is facing away from the door.

I will not ignore the messenger that stumbles in exhausted and obviously agitated until
my personal grooming or current entertainment is finished. It might actually be important.

If I ever talk to the hero on the phone, I will not taunt him. Instead I will say this his dogged
perseverance has given me new insight on the futility of my evil ways and that if he leaves me alone for a few
months of quiet contemplation I will likely return to the path of righteousness.
(Heroes are incredibly gullible in this regard.)

If I decide to hold a double execution of the hero and an underling who failed or betrayed me,
I will see to it that the hero is scheduled to go first.

When arresting prisoners, my guards will not allow them to stop and grab a
useless trinket of purely sentimental value.

My dungeon will have its own qualified medical staff complete with
bodyguards. That way if a prisoner becomes sick and his cellmate tells the
guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look.

My door mechanisms will be designed so that blasting the control panel on
the outside seals the door and blasting the control panel on the inside opens the door, not vice versa.

My dungeon cells will not be furnished with objects that contain reflective surfaces or anything that can be unravelled.

If an attractive young couple enters my realm, I will carefully monitor their activities.
If  I find they are happy and affectionate, I will ignore them.
However if circumstance have forced them together against their will
and they spend all their time bickering and criticizing each other except during the
intermittent occasions when they are saving each others' lives at which point there are hints of sexual tension,
I will immediately order their execution.

Any data file of crucial importance will be padded to 1.45Mb in size.

And, I will have a rubber stamp that reads, "FIND HIM AND KILL HIM."

Finally, to keep my subjects permanently locked in a mindless trance, I will
provide each of them with free unlimited Internet access.

xnepali

  • Guest
HOW TO PLAY AND SING THE BLUES
« Reply #18 on: October 07, 2007, 08:52:26 AM »
HOW TO PLAY AND SING THE BLUES

1. Most Blues begin with: "Woke up this morning..."

2. "I got a good woman" is a bad way to begin the Blues unless you stick
something nasty in the next line like "I got a good woman with the
meanest face in town."

3. The Blues is simple. After you get the first line right, repeat it.
Then find something that rhymes, sort of: "Got a good woman with the meanest
face in town. Yes, I got a good woman with the meanest face in town. Got
teeth like Margaret Thatcher, and she weigh 500 pound."

4. The Blues is not about choice. You stuck in a ditch, you stuck in a ditch. There ain't no way out.

5. Blues cars: Chevys, Fords, Cadillacs and broken-down trucks. Blues
don't travel in Volvos, BMWs, or SUVs. Most Blues transportation is a
Greyhound bus or a southbound train. Jet aircraft and state-sponsored motor pools
ain't even in the running. Walkin' plays a major part in the blues
lifestyle. So does fixin' to die.

6. Teenagers can't sing the Blues. They ain't fixin' to die yet. Adults
sing the Blues. In Blues, "adulthood" means being old enough to get the
electric chair if you shoot a man in Memphis.

7. Blues can take place in New York City but not in Hawaii or anyplace
in Canada. Hard times in Minneapolis or Seattle is probably just clinical
depression. Chicago, St. Louis, and Kansas City are still great places
to have the Blues. You cannot have the blues anyplace that don't get rain.

8. A man with male pattern baldness ain't the Blues. A woman with male
pattern baldness is. Breaking your leg 'cause you were skiing is not the
blues. Breaking your leg 'cause a alligator be chomping on it is.

9. You can't have no Blues in a office or a shopping mall. The lighting
is wrong. Go out to the parking lot or sit by the dumpster.

10. Good places for the Blues:
a. highway
b. jailhouse
c. empty bed
d. bottom of a whiskey glass

Bad places for the Blues:
a. Nordstrom's
b. gallery openings
c. Ivy League colleges
d. golf courses

11. No one will believe it's the Blues if you wear a suit, 'less you
happen to be an old ethnic person, and you slept in it.

12. Do you have the right to sing the Blues?

Yes, if:
a. you older than dirt
b. you blind
c. you shot a man in Memphis
d. you can't be satisfied

No, if:
a. you have all your teeth
b. you were once blind but now can see
c. the man in Memphis lived
d. you have a 401K or trust fund

13. Blues is not a matter of color. It's a matter of bad luck. Tiger Woods cannot sing the blues. Sonny Liston could. Ugly white people also got a
leg up on the blues.

14. If you ask for water and your darlin' give you gasoline, it's the Blues.
Other acceptable Blues beverages are:
a. cheap wine
b. whiskey or bourbon
c. muddy water
d. nasty black coffee

The following are NOT Blues beverages:
a. Perrier
b. Chardonnay
c. Snapple
d. Slim Fast

15. If death occurs in a cheap motel or a shotgun shack, it's a Blues
death. Stabbed in the back by a jealous lover is another Blues way to die. So
are the electric chair, substance abuse and dying lonely on a broken-down cot.
You can't have a Blues death if you die during a tennis match or while
getting liposuction.

16. Some Blues names for women:
a. Sadie
b. Big Mama
c. Bessie
d. Fat River Dumpling

17. Some Blues names for men:
a. Joe
b. Willie
c. Little Willie
d. Big Willie

18. Persons with names like Amber, Jennifer, Tiffany, Debbie, and
Heather can't sing the Blues no matter how many men they shoot in Memphis.

19. Make your own Blues name Starter Kit:
a. name of physical infirmity (Blind, Cripple, Lame, etc.)
b. first name (see above) plus name of fruit (Lemon, Lime, etc..)
c. last name of President (Jefferson, Johnson, Fillmore, etc.)
Examples: Blind Lime Jefferson, Jackleg Lemon Johnson.

20. No matter how tragic your life, if you own a computer you cannot sing the blues

xnepali

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Children - Where Do They Get Their Ideas From?
« Reply #19 on: October 07, 2007, 08:54:09 AM »
Children - Where Do They Get Their Ideas From?

A kindergarten pupil told his teacher he'd found a cat. She asked him if it was dead or alive.
"Dead." she was informed.
"How do you know?" she asked her pupil.
"Because I pissed in its ear and it didn't move" answered the child innocently.
"You did WHAT?!?" the teacher exclaimed in surprise.
"You know", explained the boy, "I leaned over and went 'Pssst!' and it didn't move."